Kammelna Baloot is an online multi-player card game, based on the famous local card game played in Saudi Arabia Baloot. It attracts 150K+ daily players, 500K+ monthly players. The product started with me researching the current competition at the time, then drafting the project’s requirements and game rules. With the help of the development team, we managed to launch a beta version in June 2008. But it was filled with bugs and problems that we had to shut it down and relaunch a better version on January 5, 2009.
The game is still running 11 years after its release, and its user base and profits are still growing. In 2012, Peak Games acquired the game and the Kammelna brand. Remal IT remained as the game developer and operator.
Role: Product manager, Project manager, game designer, customer service, voice actor. Scrumban was used to manage the product’s development.
Tools: Asana, Trello, Assembla, Game Analytics, Unity, Google Docs, Slack, HipChat, Github, Google Analytics, SmartFox Server, Flash, Audacity.